8-Bit Warrior Games + Design + Tutorials + Random

21Jul/140

[ScheduleGMS] Script and Events Scheduler for GameMaker: Studio

GameMaker Marketplace Listing

[Description]

Schedule scripts and any type of event, easily, with a single line of code!

Set schedule timers using steps or seconds. Pass arguments to scheduled scripts without hassle. Pause, resume, cancel, or immediately finish any schedule. Want a schedule to repeat a set number of times? Easy! Want it to repeat endlessly? You can do that, too!

Give ScheduleGMS a go and make things easier in no time!

[Features]

  • Step and delta timing
  • Supports scripts and events
  • Ability to supply arguments to scripts
  • Cancel, pause, resume, or finish schedules
  • Schedule control groups
  • Ability to repeat schedules a set number of times (or endlessly)
  • System-wide and schedule-specific time scale manipulation
  • Persistent room and persistent instance support
  • Useful support functions
  • Documentation and example project

[Code Example]

// Show message box "Hello" after 3 seconds 
schedule1 = ScheduleScript(id, true, 3, ShowMessage, "Hello");

// Call user event 1 after 30 steps
schedule2 = ScheduleEventUser(obj_Player, false, 30, 1);

// Execute mouse event after 5 seconds
schedule3 = ScheduleEvent(id, true, 5, ev_mouse, ev_left_release);

// Set schedules to repeat set number of times
ScheduleSetRepeat(schedule1, 2); // play twice
ScheduleSetRepeat(schedule2, 0); // play infinitely

// Manipulate schedule state
SchedulePause(schedule1);
ScheduleResume(schedule1);

 // Have schedule immediately finish
 ScheduleFinish(schedule2);
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